DiscoveryOV
New member
- Joined
- Jan 30, 2024
- Messages
- 9
There seems to be a memory leak in the dedicated server and I didn’t see any topic on this in the Palworld Server category so I decided to make one.
I am a managing partner of a game server host, and this memory leak makes hosting servers for players uneconomical and a poor experience for renters and their playerbase. We recommend to our players that they disable base invasion/raids (this seems to help from anecdotal evidence from the community), as well as regularly restarting the server (4-6 hours). Obviously, these are undesirable workarounds, so I’m just wondering if this issue is on Pocketpair’s radar and if there is any planned fix in the near future.
For us specifically, this occurs on Linux-based docker containers, however I have seen community reports of the issue present on Windows servers as well. The latest patch v0.1.4.0 doesn’t seem to have helped in this regard.
Thanks
I am a managing partner of a game server host, and this memory leak makes hosting servers for players uneconomical and a poor experience for renters and their playerbase. We recommend to our players that they disable base invasion/raids (this seems to help from anecdotal evidence from the community), as well as regularly restarting the server (4-6 hours). Obviously, these are undesirable workarounds, so I’m just wondering if this issue is on Pocketpair’s radar and if there is any planned fix in the near future.
For us specifically, this occurs on Linux-based docker containers, however I have seen community reports of the issue present on Windows servers as well. The latest patch v0.1.4.0 doesn’t seem to have helped in this regard.
Thanks
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