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EpicApp=PalServer
-publiclobby
./PalServer.sh -port=8122 -useperfthreads -NoAsyncLoadingThread -UseMultithreadForDS -publiclobbyCan you tell, how do you start like which command or script you are using?
Usually it should be enough to add the argument:But there was an Update (2024/02/27 Patch v0.1.5.0) you can try the new argument:Code:EpicApp=PalServer
See at Arguments list.Code:-publiclobby
EpicApp=PalServer
Then try it with thethat works for me.Code:EpicApp=PalServer
./PalServer.sh -port=8122 -useperfthreads -NoAsyncLoadingThread -UseMultithreadForDS
./PalServer.sh -port=8122 -useperfthreads -NoAsyncLoadingThread -UseMultithreadForDS EpicApp=PalServer
./PalServer.sh -port=8122 -useperfthreads -NoAsyncLoadingThread -UseMultithreadForDS EpicApp=PalServer -publiclobby
./PalServer.sh -port=8122 -useperfthreads -NoAsyncLoadingThread -UseMultithreadForDS -publiclobby
start PalServer.exe -ServerName="MyServerName Here" -port=8211 -players=32 -log -nosteam -useperfthreads -NoAsyncLoadingThread -UseMultithreadForDS EpicApp=PalServer
..\steamapps\common\PalServer\Pal\Saved\SaveGames\0\_ID_\WorldOptions.sav
Here's a clearer breakdown of the steps you could try:
Just ot make sure:
To ensure proper port forwarding for your server, you should forward UDP port 8211. At least that is what I does, only port forwarding this single port.
Regarding the combinations you're considering testing:
Command:
Variations:Code:./PalServer.sh -port=8122 -useperfthreads -NoAsyncLoadingThread -UseMultithreadForDS
Try without specifying your IP: PublicIP=""
Try with your IP: PublicIP="Your.IP.Here.Nice"
Command:
Variations: Same as aboveCode:./PalServer.sh -port=8122 -useperfthreads -NoAsyncLoadingThread -UseMultithreadForDS EpicApp=PalServer
Command:
Variations: Same as aboveCode:./PalServer.sh -port=8122 -useperfthreads -NoAsyncLoadingThread -UseMultithreadForDS EpicApp=PalServer -publiclobby
Command:
Variations: Same as aboveCode:./PalServer.sh -port=8122 -useperfthreads -NoAsyncLoadingThread -UseMultithreadForDS -publiclobby
Unfortunately, i'm not able to test these configurations myself due to using a Windows server. However, my plan to test them in two weeks out once when I finally get my access to the internet. If none of these solutions works or the follow combinations above, i will answer then again if i have it testet out.
My start command for the windows-server looks like this:
Code:start PalServer.exe -ServerName="MyServerName Here" -port=8211 -players=32 -log -nosteam -useperfthreads -NoAsyncLoadingThread -UseMultithreadForDS EpicApp=PalServer
Note:
If you using WorldOptions.sav make sure you change your setting in there instead of PalWorldSettings.ini because WorldOptions.sav will prioritize over the PalWorldSettings.ini. There is like generator for this, i'm using: https://palworldoptions.com/
This is only required if you have following file in your path:
If this file does not exist you can ignore this note.Code:..\steamapps\common\PalServer\Pal\Saved\SaveGames\0\_ID_\WorldOptions.sav
Let me know if something works or your figured it out.
Good to know, I'm glad it's working now.thank you, tested both work -public and epicserver, apparently it is case sensitive, i had to search: "MysticPals" instead of "mysticpals". Tested both Linux and Windows.